Staff Picks: Thomas Was Alone is an ode to artificial intelligence (and double jumps)

At a friend’s birthday party last year, I ended up parked in front of their PlayStation watching them play through half of Thomas Was Alone, an eerily beautiful platformer about a group of sentient colored blocks and their journey to the outside world. We paused for cake at some point, and Thomas’s journey was left unfinshed—until this week, when a well-timed screenshot from MacStories’s Federico Viticci alerted me to the fact that the game had finally been ported to the iPad.

On first glance, Thomas Was Alone appears to be your typical platformer: You guide a series of colored blocks through platforms, perilous acid water, and spikes to reach portal doors at the end of each level. Been there, done that, fallen to my death a thousand times because after all these years I still don’t know how to time double jumps.

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