Candy Crush Saga passes 500m downloads, Bejeweled fans shake their heads

I won’t play Candy Crush Saga — mainly because it bothers me that Bejeweled never reached the same level of mainstream popularity — but a lot of people do play it. Developer King revealed to The Telegraph that a whopping 500,000,000 have played the game across web and mobile platforms. The color-matching puzzler debuted on Facebook in April of 2012, followed by an iOS version in November and finally an Android release in December.

According to King, a staggering 78{813a954d5e225a1509f22204ece89c855080ce25555f20805f61bed63cbfde3b} of US fans play the game while watching TV, and Level 65 is the one that is most likely to trip players up. When players do hit a brick wall they always have the option of resorting to the game’s in-app market for a help in exchange for cash, but the company claims 60{813a954d5e225a1509f22204ece89c855080ce25555f20805f61bed63cbfde3b} of players don’t pay a dime. Of course, that still means that the other 40{813a954d5e225a1509f22204ece89c855080ce25555f20805f61bed63cbfde3b} are shelling out an unspecified amount of cash to get passed the more difficult levels.

Candy Crush Saga passes 500m downloads, Bejeweled fans shake their heads originally appeared on TUAW – The Unofficial Apple Weblog on Tue, 19 Nov 2013 22:00:00 EST. Please see our terms for use of feeds.

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